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Vendor: WB Games
MRP: Rs.999.00
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Batman: Arkham City screenshot 1
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The Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers with concise, impartial guidance about the age-appropriateness and content of computer and video games. The product that you are viewing is suitable for ages 13 and older. May contain violence, crude humor, minimal blood, simulated gambling, strong language.
Arkham Asylum has changed and now a whole district is needed to hold the Gotham City’s scum.

Welcome to Arkham City.

Batman: Arkham City is set in a maximum security zone bursting with the worst of the worst with only the highly fortified walls to keep them in. Featuring a multitude of classic villains from the Batman universe, as well as a host of improvements and enhanced gameplay features, Batman Arkham City aims to deliver the ultimate Dark Knight experience.

Batman: Arkham City builds on the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City, the new maximum security 'home' for all of Gotham City's thugs, gangsters and insane criminal masterminds.

Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.

  • Become the Dark Knight: Featuring intense stealth action, from brutal street brawls and intricate forensic investigation to mind-blowing super-villain battles. Engage in a genuine Batman experience, offering glimpses into the Dark Knight’s tortured mind. Advanced FreeFlow Combat - Double the action, with twice the combat animations, counters and takedowns.
  • Make use of new gadgets: Bruce Wayne has access to new technology such as a Cryptographic Sequencer V2 and Smoke Pellets, as well as upgrades to his gear that expand his range of abilities without impairing his performance.
  • Explore a new world: Arkham has moved and is now a sprawling super-prison five times bigger than Arkham Island, incorporating a multitude of Gotham’s landmarks and iconic locations.
  • Play as Catwoman: with a different set of skills such as the ability to crawl on ceilings and unique special vision. She also sports a different set of melee skills and silent takedown abilities.
Press Reviews & Ratings
Score: 9 out of 10
Batman: Arkham City had a tall order to fill. Where do you go from a near-perfect Batman: Arkham Asylum? Rocksteady wisely chose not to reinvent the wheel, instead making the sequel bigger and deeper. Minor niggles aside, their steadfast devotion to the core design philosophy behind the series has paid off with a sequel that is a significant step-up from its predecessor. Every outcome and every success hinges on one thing and one thing alone: your ability to think and act like Batman. There is n... [more]
Customer Reviews
Here's how people rated this product:
Total ratings: 2
5 stars  (2) 100.0%
4 stars  (0) 0.0%
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1 stars  (0) 0.0%
Reviewed by dewitt123
Reviewed on: 10/05/2013 15:16:53 / Last edited on: 06/06/2013 15:52:37
A well deserved addition to the Batman franchise... the Cristopher Nolan movies have already 'overshadowed' the box office, this is like icing on the cake! Rocksteady has once again shown their ability to make the sequel live up to expectations but it does have its share of glitches and plot holes. Otherwise a perfect Batman Arkham game!
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Reviewed by salty910
Reviewed on: 23/11/2011 00:55:40 / Last edited on: 01/12/2011 06:57:02
I tried to find any reason not to give Batman: Arkham City a perfect score. I went in looking for flaws, for mistakes, for missteps. Surely there would be some foolish design choice, some sub-par voice acting, some glitch that I could lance in my ever-so-clever review, that I could use to whip the fans into an angry frenzy. This game, I vowed, could not be perfect; surely, I would find something. But hours passed, days. The credits rolled. I kept playing. Twenty-six hours of gameplay after I spun up the disc, only 67% complete by the game’s telling, I dropped my controller, shaking my head.

You win, Rocksteady. You beat me. This game is perfect.
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